![]() ![]() ![]() Now, how can anĮxperiment be “wrong”? First, in a trivial way: if something is wrong “wrong” ones, and then we find the “right” ones. We said that the laws of nature are approximate: that we first find the Mike The Feynman Lectures on Physics New Millennium Edition Your time and consideration are greatly appreciated. So, if you can, after enabling javascript, clearing the cache and disabling extensions, please open your browser's javascript console, load the page above, and if this generates any messages (particularly errors or warnings) on the console, then please make a copy (text or screenshot) of those messages and send them with the above-listed information to the email address given below.īy sending us information you will be helping not only yourself, but others who may be having similar problems accessing the online edition of The Feynman Lectures on Physics. This type of problem is rare, and there's a good chance it can be fixed if we have some clues about the cause. which operating system you are using (including version #).which browser you are using (including version #).If it does not open, or only shows you this message again, then please let us know: So, please try the following: make sure javascript is enabled, clear your browser cache (at least of files from ), turn off your browser extensions, and open this page: If you use an ad blocker it may be preventing our pages from downloading necessary resources. If you have have visited this website previously it's possible you may have a mixture of incompatible files (.js. In order to read the online edition of The Feynman Lectures on Physics, javascript must be supported by your browser and enabled. Mining Director - 10% bonus to the strength of Mining Foreman Burst effects per level.There are several reasons you might be seeing this page.Capital Industrial Ships bonus: 5% bonus to Mining Foreman Burst effects strength and duration per level (Ship bonus).^ a b Applicable bonuses for the Rorqual:.Exhumers bonus: 3% reduction in Strip Miner duration per level.Role bonus: 15% reduction in Strip Miner duration.^ Tech 2 modules with "Modulated" in the name:.Resulting in 20 cycles for a mining crystal ( 1 / 0.05 = 20). ![]() Effectively making the Volatility 100%, taking it out of the calculation. So in a (theoretical) worst case scenario, a crystal could take damage at each use. Keep in mind that the damage is chance based. The formula for determining average life expectancy of a crystal is simple: Repeatedly turning a mining laser on and off will risk damaging the crystal whether or not any actual materials were mined. This means that a cycle is completed even if a mining laser is turned off early. With mining crystals, a cycle may begin with the activation of the mining laser and may end with either the deactivation of the laser or the acquisition of materials (ore or ice). With combat crystals, each time the energy weapon is fired is considered one cycle. In terms of Volatility, an Activation Cycle is a single cycled use of a crystal by the turret within which it is loaded. Note that if the value of this attribute is False, then it will not even be listed in the Attributes tab of the Show Info window. ![]() These will never take damage and thus they may be used indefinitely. The only crystals in the game whose Crystals Take Damage value is False are the Tech 1 combat crystals. If it is True, then the crystal takes damage based upon the other attributes above, and it will eventually shatter. This attribute is always either True or False. This is the actual amount of damage the crystal may receive during an activation cycle based upon its Volatility. a 100% chance of crystal damage inflicted per shot. It also means that the life expectancy of these combat crystals may be calculated exactly because every shot will always damage the crystal, i.e. Some combat crystals (Faction) have a 100% chance of damage per shot. The actual amount of damage is fixed and is given by the Volatility Damage attribute. For example, a Volatility of 10% would mean that for each activation cycle the crystal has a 10% (1 in 10) chance of receiving damage. This attribute is the chance of the crystal taking damage upon every activation cycle. All crystals in the game have exactly 1 HP. This is the total hitpoints of the crystal. These attributes function identically for both combat and mining crystals. Four attributes affect the life expectancy of a crystal. ![]()
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